[0] število izdelkov

7 Days To Die (Playstation 4 rabljeno)

DA
CenaZaloga
  • Kakšen je strošek dostave?
    Strošek dostave znaša 3€ za naročila z maso do pol kilograma in 6€ za naročila z maso nad pol kilograma.
    Strošek dostave je enoten za celotno Slovenijo. Vsi naši paketi so zavarovani.

    V primeru osebnega prevzema ni stroškov obdelave.
  • Kje je možen osebni prevzem?
    Osebni prevzem je možen na prevzemnih mestih Goblin.si:

    v Ljubljani, Cesta v Mestni log 55 (TPC Murgle Center)

    v Mariboru, Ob Ribniku 24 (v bližini Pohorske kavarne)

    v Celju, Stanetova 20 (nasproti Mane)

    v Slovenj Gradcu, Glavni trg 39a (nasproti NLB)

    Na prevzemnih mestih LJ in MB je urejeno brezplačno parkiranje, v Celju modra cona na Miklošičevi ali Stanetovi, v Slovenj Gradcu modra cona na Glavnem trgu.
  • Kako plačam?
    Pri osebnem prevzemu imate možnost plačila z gotovino ali po predračunu. Plačilo s plačilnimi karticami (Maestro, Mastercard, Visa, Diners, American Express, Karanta) je možno na vseh prevzemnih mestih.

    Pri dostavi na dom imate možnost plačila z gotovino ob prevzemu ali z bančnim nakazilom na naš račun.

    Plačilo na obroke je možno s plačilnimi karticami NLB MasterCard, NLB Visa, NLB Karanta, Diners, American Express in ostalimi, ki to omogočajo (prejmete SMS za izbiro obrokov).
  • Ali lahko izdelek dobim takoj?
    Lahko. Ker smo spletna trgovina, je potrebno oddati spletno naročilo. V kolikor je izdelek na zalogi v izbranem prevzemnem mestu, ga lahko še isti dan prevzamete.
    Prosimo, da zalogo pred tem preverite po telefonu ali počakate, da vas obvestimo, ko je vaše naročilo pripravljeno za prevzem.

    Če je izdelek na spletni strani označen, da je na zalogi, pomeni, da je na zalogi v vsaj eni poslovni enoti, ni pa nujno, da je v vseh.

Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructable voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. The horror (zombies) element makes up a large part of the game, including building and the fully destructible (voxel) environment - everything is built from blocks, similar to Minecraft, yet creating a very smooth look. 

With steady updates (but slow, avg. 2 major updates / year, with several minor ones in-between, mostly bug fixes) the game has steadily advanced and continues to advance in terms of graphics but even more so and more importantly, gameplay, having changed from being a mostly simple shooter and focused on elaborate crafting (changed with Alpha 12), to a full RPG experience, with Alpha 15 having introduced NPCs (traders only) and an extensive skill system and Alpha 17 introduced this as a categorized (traits-like) system. 

The game now also has an extensive traps, automated turrets via an electricity tier, plus a whole assortment of usable single- and multi-seating vehicles (manual and motor bikes, cars, gyrocopter) introduced in Alpha 17. 

The game can be played single-player (SP), multi-player (MP), co-op / PvE and PvP; game servers can be run either via the game client, or as a dedicated server with extensive configurability and number of modifications possible, including custom blocks and sounds, plus an event system, which created an active "modding" community and allows to experience the game in many different ways that were initially not intended.